Telecombination - Gamification
Case
"217% more Home Packages sold as the non-trained stores"
Client
Year
Track
The issue
Our people do sell subscriptions and phones, but insurance and accessories lag behind the national trend and what we think is possible
The challenge
The stores have many opening hours and the entrepreneurs from the stores can never miss their staff. This left Monday mornings for training.
Because of the entrepreneurial structure, we cannot communicate everyone's performance figures just like that.
Our solution
Each group received Bootcamp training, including a paintball component, once a month for 4 months. To properly measure the impact of the training, we randomly selected half of the stores. Afterwards, we compared the results of the trained stores, which received a total of 10 hours of training, with the untrained stores. We worked with the 4A Sales model familiar to the participants and refined their skills in the areas of/searching for the pain, redirection techniques, drill and hole storytelling and closing techniques.
Measurable result
217% More home packages sold than non-trained stores
28% More insurance sold than non-trained stores
55123 Paintball bullets shot
Also interested in a Talent Challenge onboarding process?
we are
Brainbakery
Because of our scientific foundation combined with our No More Boring Learning philosophy, we achieve business results that don't lie.